Half-Life 2: Deathmatch Download
Jul 07, 2017 Deathmatch: Tactical is a mod for Half-Life 2, created by iCrazyBlaze. Description: With 19 custom weapons, over 40 maps INCLUDING a mostly playable port of Half-Life 2's campaign mode, and a working Physics Gun, kick move, aiming down sights and Slow-motion - Deathmatch Tactical is the mod for everyone who's looking for a different yet fun Half-Life experience. HL2 +2 Half-Life 2; HL2:DM +2 Half-Life 2: Deathmatch; P4G ↺2 Persona 4 Golden (PC) DOOM3 ↺2 Doom 3; AC:NH +2 Animal Crossing: New Horizons; FNF +2 Friday Night Funkin' Source +1 Source Engine; SW +1 Sonic World; HL ↺1 Half-Life; TPTG +1 Transformers: Prime - The. LINK TO DOWNLOAD: (GOOGLE) PART 1: PART 2: LINK.
Announcement Trailer
Gameplay Video 1
Gameplay Video 2
Gameplay Video 3
Set between the events of Half-Life and Half-Life 2, Alyx Vance and her father Eli mount an early resistance to the Combine's brutal occupation of Earth.
The loss of the Seven-Hour War is still fresh. In the shadow of a rising Combine fortress known as the Citadel, residents of City 17 learn to live under the rule of their invaders. But among this scattered population are two of Earth's most resourceful scientists: Dr. Eli Vance and his daughter Alyx, the founders of a fledgling resistance.
You and your father were relocated to City 17. In the years since, you've continued your clandestine scientific activity—performing critical research, and building invaluable tools for the few humans brave enough to defy the Combine.
Every day you learn more about your enemy, and every day you work toward finding a weakness.
Lean around a broken wall and under a barnacle to make an impossible shot. Rummage through shelves to find a healing syringe and some shotgun shells. Manipulate tools to hack alien interfaces. Tear a headcrab off your face and throw it out the window. VR was built for the kind of gameplay that sits at the heart of Half-Life.
Half-Life: Alyx supports a variety of play environments, locomotion methods, and input devices.
If you have VR hardware that works with a computer, then it works with SteamVR.
If you don’t yet own any VR hardware, now's the time. Headsets support different sets of features, so the experience will vary between them. Half-Life: Alyx was built hand in hand with Valve Index, which is the highest fidelity option on the market, but the game works great with Vive, Rift and Windows Mixed Reality too. Check out the different options to choose which one is right for you.
HTC Vive
Windows Mixed Reality
Appears in your Steam Library
There's no need to enter a key or purchase the game. It just appears in your Steam Library.
…No matter when you bought your gear
Half-Life: Alyx is yours, whether you've had your Valve Index for a while, or are just about to take the plunge.
…Or whether you have the whole VR kit
Owners of Valve Index controllers also get Half-Life: Alyx for free.
A set of Source 2 tools for building new levels is included with the game, enabling any player to build and contribute new environments for the community to enjoy. Hammer, Valve’s level authoring tool, has been updated with all of the game's virtual reality gameplay tools and components.
The Half-Life Alyx Soundtrack will be released in a chronological fashion following the chapters of the game. While chapters are being published, the soundtrack will be available for streaming on Spotify and Apple Music, and for download on Steam Music. Once the entire soundtrack has been released, it will become available on all major music streaming and download platforms.
Half-Life 2: Deathmatch | |
---|---|
Developer(s) | Valve |
Publisher(s) | Valve |
Series | Half-Life |
Engine | Source |
Platform(s) | Microsoft Windows, Mac OS X, Linux |
Release |
|
Genre(s) | First-person shooter |
Mode(s) | Multiplayer |
Half-Life 2: Deathmatch is a multiplayerfirst-person shooter video game developed by Valve. Released on Steam on November 30, 2004, it uses many of the assets from Half-Life 2 and its Source engine. It features new levels, optimized for multiplayer arena play, and a few new weapons. Also included are portions of the game's source code, which were the basis for many early Source-based multiplayer modifications. The game is the successor to the popular multiplayer component of the original Half-Life, but is offered as a separate product from Half-Life 2. Deathmatch, like Half-Life's multiplayer, does not develop any part of the plot or story of the Half-Life series.
Gameplay[edit]
Deathmatch[edit]
Deathmatch includes some notable features such as instant respawn; weapons that have specific spawn points; and special abilities (sprint, flashlight, etc.). The aim of the deathmatch is simple: the player must kill other players to score points. If the player accidentally self-kills, they lose points. If a player is killed, they will respawn with 100 health points and the default spawn weapons, but will lose all the weapons and ammunition acquired before being killed.
The game is server based and each server contains different rules for each round therefore there is no default time limit or kill limit for each round.
Team Deathmatch[edit]
In the team deathmatch mode, players are organized in two teams, Resistance and Combine, both of them with different characters that appear exactly as they do in Half-Life 2. In the gaming aspect, team deathmatch has almost the same rules as deathmatch mode, except for:
- Instead of only one player winning the round, the team with the higher score wins.
- If friendly fire is enabled, one point is deducted each time a teammate is killed.
- If the player selected a Resistance model for his character, and they are taken to the Combine team, they will get a random model from the list of Combine models. Nevertheless, if the player dislikes that character, they are able to choose another one from the list.
- If the teams are unbalanced, the team with fewer players won't get players from the other team, (unless the server owner had 'Auto-Balance' enabled) instead, they will get new players connected to the server.
Development[edit]
Upon the release and subsequent critical reception of Half-Life 2, reviewers expressed disappointment with the game's lack of multiplayer.[1] Two weeks after the initial release of Half-Life 2, Valve revealed and released Half-Life 2: Deathmatch on Steam.[2][3]Deathmatch was released simultaneously with the Source SDK as a means of promoting game modifications built upon the platform.[4][5]
Post-release, the game was supported with new maps from Valve as well as updates to the game and its engine.[6][7][8] Valve's The Orange Box does not include Half-Life 2: Deathmatch, however, the game was upgraded to use the Orange Box version of the Source engine in September 2010. Valve announced a free promotional offer on January 10, 2008, which allowed NVIDIA graphics card users to download and play Half-Life 2: Deathmatch along with Portal: First Slice, Half-Life 2: Lost Coast, and Peggle Extreme.[9]
In September 2010, the game was released via Steam for OS X.[10] A Linux version came more than two years later, in March 2013.[11]
Reception[edit]
Half Life 2: Deathmatch was well-received upon its release, with reviewers praising its inclusion of the gravity gun.[12][13]GameSpot lauded the game for the Source engine's 'impressive use of physics' and the available selection of maps.[13]IGN paid similar compliments to the title, also speaking highly of the 'fast play style that [Half-Life 2: Deathmatch] produces.'[12]
Multiple reviews stated that the game suffered from large amount of lag upon release, but GameSpy noted that this was remedied soon after as more servers came online.[14]
Download Half Life 2 Deathmatch Full Version PC Game
References[edit]
Half-Life 2 - Opposing Force 2: Lost V.1.35
- ^Adams, David (November 30, 2004). 'Half-Life 2 Deathmatch Official?'. IGN. Archived from the original on March 24, 2014. Retrieved March 24, 2014.
- ^'Half-Life 2: Deathmatch and SDK Update'. Steam. Valve. November 30, 2004. Archived from the original on September 28, 2012. Retrieved March 24, 2014.
- ^Thorsen, Tor (November 30, 2004). 'Valve unleashes Half-Life 2: Deathmatch'. GameSpot. Archived from the original on March 24, 2014. Retrieved March 24, 2014.
- ^Adams, David (December 1, 2004). 'Half-Life 2 Deathmatch Released'. IGN. Archived from the original on November 8, 2012. Retrieved March 23, 2014.
- ^Bramwell, Tom (December 1, 2004). 'Valve surprises all with Half-Life 2 Deathmatch'. Eurogamer. Archived from the original on March 24, 2014. Retrieved March 24, 2014.
- ^McNamara, Tom (February 11, 2005). 'Another HL2DM Map in the Pipe'. IGN. Archived from the original on March 24, 2014. Retrieved March 24, 2014.
- ^Surette, Tim (February 7, 2005). 'Valve releases details on future Steam downloads'. GameSpot. Archived from the original on March 24, 2014. Retrieved March 24, 2014.
- ^Bramwell, Tom (February 18, 2005). 'Valve updates HL2 Deathmatch with new weapons, map'. Eurogamer. Archived from the original on March 24, 2014. Retrieved March 24, 2014.
- ^Purchese, Robert (January 10, 2008). 'Portal: First Slice for NVIDIA users'. Eurogamer. Archived from the original on October 17, 2012. Retrieved March 24, 2014.
- ^Callaham, John (September 30, 2010). 'Half-Life 2 Deathmatch gets engine and Mac update'. Big Download. Joystiq. Archived from the original on August 23, 2011. Retrieved March 24, 2014.
- ^Stahie, Silviu (March 16, 2013). 'Half-Life 2: Deathmatch Officially Launched on Steam for Linux'. Softpedia. Archived from the original on October 23, 2013. Retrieved March 24, 2014.
- ^ abAdams, Dan (December 1, 2004). 'Half-Life 2: Deathmatch Review'. IGN. Archived from the original on March 16, 2014. Retrieved March 16, 2014.
- ^ abKasavin, Greg (November 30, 2004). 'Half-Life 2 Deathmatch First Impressions'. GameSpot. Archived from the original on March 16, 2014. Retrieved March 16, 2014.
- ^Accardo, Sal (December 1, 2004). 'Half-Life 2: Deathmatch'. GameSpy. Archived from the original on December 1, 2012. Retrieved March 24, 2014.